package com.yanqu.road.entity.activity.seacraft.pirateriot.config;

import com.yanqu.road.entity.FieldTypeAnnotation;

@FieldTypeAnnotation(tableName = "t_s_activity_seacraft_equip")
public class SeacraftPirateRiotEquipConfig {

    @FieldTypeAnnotation(desc = "活动ID", select = true)
    private int activityId;
    @FieldTypeAnnotation(desc = "等级")
    private int level;
    @FieldTypeAnnotation(desc = "品质，0小怪，1boss")
    private long attack;
    @FieldTypeAnnotation(desc = "首次击杀奖励")
    private long hp;
    @FieldTypeAnnotation(desc = "升到下一级的消耗")
    private String consume;

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getLevel() {
        return level;
    }

    public void setLevel(int level) {
        this.level = level;
    }

    public long getAttack() {
        return attack;
    }

    public void setAttack(long attack) {
        this.attack = attack;
    }

    public long getHp() {
        return hp;
    }

    public void setHp(long hp) {
        this.hp = hp;
    }

    public String getConsume() {
        return consume;
    }

    public void setConsume(String consume) {
        this.consume = consume;
    }
}
